Self-Run Missions :: Everything You Need to Know! Jan 18, 2012 22:44:34 GMT -5
Post by Admin Roc on Jan 18, 2012 22:44:34 GMT -5
Everything you need to know!
Everything you need to know!
What is a Self-Run Mission?
A Self-Run Mission (SRM) is more or less exactly what it sounds like: a Mission you (or you and some friends) run for yourself (yourselves). If you're going it solo it can be a single long post or a multi-part story that you update when inspiration strikes; if in a group the experience becomes almost exactly the same as regular roleplay... except there's probably more action and the potential to be rewarded for your writing.
What rules do SRMs follow?
SRMs are virtually identical to regular Mission except that, instead of a Mission Coordinator, you / everyone in the SRM does the MC's job. You control the monsters, you deploy the plot twists, and you set up the dramatic battle scenes.
- -Complete Story: All SRMs must be a complete story in-and-of themselves. Half-finished threads earn no Points. Threads that fit into a larger story are fine as long as that's made clear at the outset AND it is clear when the Mission's story is over.
-LENGTH: SRMs can be one person running a Mission for themselves or a group tackling a Mission together; each has different rules regarding length. For Groups the expectation is at least 3 posts per person on Easy Missions, 5 per person on Standard Missions, and 10 per person on Expert Missions. The higher the difficulty, the more strictly the quality of each post will be evaluated. MEMBERS MAY NOT RUN SRMs AT 'ELITE' LEVEL WITHOUT PERMISSION FROM ALL THE ADMINS. 'DEATH GOD' LEVEL SRMs ARE NOT ALLOWED, EVER. For an individual running their own solo SRM there is no minimum post count; you can feel free to encapsulate the entirety of your adventure in one post and submit it for judging as soon as it's up or work it out in pieces over time. Solo SRMs, especially at the Expert Level, MUST demonstrate a measure of both quality and quantity worth the Points desired -- if you just toss up a few hastily written paragraphs don't expect to get showered with Points.
-POINTS & REWARDS: SRMs, as a baseline rule, should earn about half the Points of a normal Mission. Souls and other rewards can be earned at the normal rate for each Level however, and the staff member judging the thread may feel free to give bonus Points for really good writing (or subtract Points if player(s) try to fudge it). Similarly, if an SRM is primarily focused on achieving a non-Points reward and the player(s) post don't demonstrate enough quality or quantity to merit it, the reviewing staff member can deny them the prize, weaken it somehow, substitute it for a tiny sum of Points or -- if the entire SRM is just an epic failure -- give the player(s) nothing at all. Appeals follow the usual rules; a decision by the Admins is final.
-FORMAT: SRMs follow the usual procedures for Missions with one or two deviations. Players start by posting a Mission Request; [SRM] should be somewhere in the thread title and put 'Self-Run Mission' for 'Coordinator(s)'. The SRM proceeds like a normal RP thread; when everything's over, players should post [END MISSION] or something to that effect in the last post and then post in [THIS THREAD] to have staff judge it and deliver your just reward. A staff member will review it as soon as reasonably possible -- do not nag.
-IMPORTANCE: SRMs are there to let players make story progress for their characters, earn rewards, and generally have a good time RPing while minimizing the amount of time spent waiting around. However, not everything's open game. SRMs have to stay within the Soul Eater continuity and cannot (without Admin approval) disrupt or introduce anything MAJOR story-wise. For instance, an SRM to assassinate Shinigami would be denied right-out, as would an SRM to make your character king of a forgotten dragon kingdom or any such tomfoolery. If it goes against Soul Eater canon, forget it. If it breaks any existing rule, forget it. Be reasonable. Have fun. But don't break continuity. It's a pain to glue back together.